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Mandala Effect
Raymarched mandala tunnel with folded symmetry, repeating beam structures, mouse parallax, groovy surface patterning, ambient occlusion, and softened edge shading.
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Featured
Raymarched mandala tunnel with folded symmetry, repeating beam structures, mouse parallax, groovy surface patterning, ambient occlusion, and softened edge shading.
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Raymarched reflective cell lattice with animated camera motion, mirrored secondary reflections, sky-like environment color, fresnel glow, and soft edge shading.
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Raymarched field of repeating moonlike spheres with drifting camera motion, spectral distance glow, and optional mouse parallax.
Simulates layered feedback by stacking multiple warped glow passes into a colorful procedural signal field.
Demonstrates a lightweight UV distortion technique using simple sine and cosine offsets to create animated rings and color waves.
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Rotating dotted sphere with orbital motion, mouse parallax, cyan dot highlights, violet rim glow, and soft edge shading.
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Psychedelic cellular fluid field with animated Voronoi membranes, layered noise warping, mouse drift, glowing edges, and flowing color ribbons.
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Animated kaleidoscopic spirograph with layered floral spirals, mouse parallax, recursive symmetry, color cycling, and soft vignette shading.
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Neon fold-fractal tunnel with reciprocal warp, orbit-trap glow, mouse parallax, manual antialiasing, and luminous sci-fi color cycling.
Featured
Animated voxel tunnel with mouse-driven camera drift, grid traversal, glowing cell colors, fog, and pulsing edge highlights.
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Animated procedural wormhole with tunnel raymarching, mouse parallax, pulsing texture bands, spectral color cycling, and soft vignette shading.
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Interactive liquid field driven by pointer movement, flowing wave distortion, and animated signal bands with pulsing energy effects.